The folks at Oculus Rift have confirmed a final shipping window for the consumer edition of their virtual reality headset. It’ll be out at some point in Q1 2016, with pre-sales for the device commencing this Wednesday, they’ve announced.
With that, the company released some final renders of what the consumer product will look like once it touches ground next year. You’ll find that it’s a refined version of the Crescent Bay prototype that they’ve been worked on largely throughout its entire development, which is great considering that design was already pretty slick.
Developers have had their hands dipped in the Oculus Rift SDK for quite some time now, and the company has assured us that the earliest efforts will be showcased at their big E3 showing next month.
While other companies have already started introducing viable virtual reality solutions — either through the use of smartphone-augmented units like the Samsung Gear VR or standalone goodness such as HTC’s Re Vive — but Oculus Rift still seems poised to present one of the most ambitious consumer-ready virtual reality experiences to date. We’ll have to wait until June
from Phandroid http://ift.tt/1c6BUOc